CHAPTER 13 - E-BUSINESS




E-Business
  • The internet is a powerful channel that presents new opportunities for an organization to: 
  1. Touch customers
  2. Enrich products and services with information
  3. Reduce costs
  • E-commerce - the buying and selling of goods and services over the Internet
  •  E-business - the conducting of business on the internet, not only buying and selling, but also serving the customers and collaborating with business partners 

Industries Using E-Business
  • E-business model - an approach to conducting electronic business on the internet

Business-to-Business (B2B)
  • Electronic marketplace (e-marketplace) - interactive business communities providing a central market where multiple buyers and sellers can engage in e-business activities 
  • Electronic marketplaces, or e-marketplaces, present structures for conducting commercial exchange, consolidating supply chains, and creating new sales channels
  • Their primary goal is to increase market efficiency by tightening and automating the relationship between buyers and sellers
  • Existing e-marketplaces allow access to various mechanisms in which to buy and sell almost anything, from services to direct materials
Business-to-Consumer (B2C)
  • e-shop - a version of a retail store where customers can shop at any hour of the day without leaving their home or office.
  • e-mall - consists of a number of e-shops; it serves as a gateway through which a visitor can access other e-shops 
  • Business types:
  1. Brick-and-mortar business - operates in a physical store without an internet presence
  2. Pure-play business - a business that operates on the Internet only without a pysical store
  3. Click-and-mortar business - a business that operates in a physical store and on the internet
Consumer-to-Business (C2B)
  • Priceline.com is an example of a C2B e-business model 
  • The demand for C2B e-business will increase over the next few years due to customer's desire for greater convenience and lower prices
Consumer-to-Consumer(C2C)
  • Electronic auction (e-auction) - Sellers and buyers solicit consecutive bids from each other and prices are determined dynamically
  • Forward auction - Sellers use as a channel to many buyers and the highest bid wins
  • Reverse auction - Buyers use to purchase a product or service, selecting the seller with lowest bid
  • Communities of interest -People interact with each other on specific topics
  • Communities of relations - People come together to share certain life experiences
  • Communities of fantasy - People participate in imaginary environments
E-Business Benefits
  • Highly accessible
  • Increased customer loyalty
  • Improved information content
  • Increased convenience
  • Increased global reach
  • Decreased cost
E-Business challenges
  • Indentifying Limited Market Segments
  • Managing Consumer Trust
  • Ensuring Consumer Protection

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